Podcast 147 – Skorne Tournament Analysis!

Okay folks, last week for this batch of tournament analysis epsidoes… Saturday we’re all off to the Ontario Team Championships, and then Sunday we’re going to talk about it! I hope!

Until then… why not a little more Kassem, discussing his Skorne tactics for a tournament we had a few weeks back?


Direct Download


Kassem’s lists, for those curious, are as follows:

Tyrant Xerxis – WB: +28
–    Tiberion – PC: 22 (Battlegroup Points Used: 22)
–    Agonizer – PC: 6 (Battlegroup Points Used: 6)
–    Basilisk Krea – PC: 7
Feralgeist – PC: 2
Cataphract Cetrati – Leader & 5 Grunts: 18
–    Tyrant Vorkesh – PC: 6
Paingiver Beast Handlers – Leader & 3 Grunts: 5
Praetorian Ferox – Leader & 4 Grunts: 20
Cataphract Arcuarii – Leader & 5 Grunts: 17
Arcane wonder
Theme: Winds of Death
75 / 75 Army
Lord Assassin Morghoul – WB: +29
–    Titan Cannoneer – PC: 17 (Battlegroup Points Used: 17)
–    Titan Cannoneer – PC: 17 (Battlegroup Points Used: 12)
–    Bronzeback Titan – PC: 18
Extoller Soulward – PC: 3
Extoller Soulward – PC: 3
Venator Reivers – Leader & 9 Grunts: 15
–    Venator Reiver Officer & Standard – Officer & Standard: 4
Venator Reivers – Leader & 9 Grunts: 15
–    Venator Reiver Officer & Standard – Officer & Standard: 4
Venator Catapult Crew – Gunner & 2 Grunts: 0
Venator Catapult Crew – Gunner & 2 Grunts: 0
Venator Slingers – Leader & 5 Grunts: 8
Bunker
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2 thoughts on “Podcast 147 – Skorne Tournament Analysis!

  1. I am #TeamKassem when it comes to Morghoul 2 over Rasheth at the helm of his winds of death list. The debuffing isn’t quite as good, but Morghoul brings a much stronger late game. If the guns get engaged quickly, Morghoul can do a fair amount of work, and can assassinate. No Paingivers does make me sad, but that list really should have something in the BB’s weight class as a finisher.

    If you used an Aradus Soldier and switched the Slingers for a Flayer Cannon, you could fit in the Paingivers. I don’t know if it’s worth giving up the Slingers though.

    • It’s actually an interesting conundrum. If I were to add beast Handlers, I’d probably drop the Bronzeback and both catapults. Add a min unit of beast Handlers, gladiator, and marketh (making one of the Extoller and markets free). I believe this would be one of the most optimal changes since the gladiator gets a +4 swing with enrage and mortaliry, free charge, and extra threat range. Marketh can help sling spells.

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